p1: ADVENTURE

(or, “INFOCOMP314”)

Deadlines

1/29, 12:01am Specification due
2/5, 12:01am Beta due
2/12, 12:01am "Final" due
2/19, 12:01am "Week 4" due

The adventure begins

> READ LETTER

In a flowing script, the letter reads:

"Dear COMP314 student,

Your next assignment, called ADVENTURE, is modeled after the game of the same
name and its descendants (e.g. Zork).  You will develop a game for a single
player which follows the text-based adventure game (or "interactive fiction")
model.  

...

The complete project assignment is available as a (slightly) interactive adventure if you telnet river.cs.rice.edu 4000, or you can just download it (boring!) as one large text file.

As with previous projects, please do your work and turn in your spec/prototype/final using Subversion.

Writing your spec

This is the first full technical spec you'll be writing, so we have some resources to help you out:

Additional requirements

See the bonus page.

Week 4

now available!

Sample story

You are welcome and encouraged to think up your own game idea, but if you find you've got a severe case of writer's block, you are also welcome to start from our sample story. You will absolutely not be penalized for using it; this isn't a creative writing course, after all.

Teams

Sign up for your milestone meetings. new

As of 1/21:

    p1g01 = dao1, kkn1
    p1g02 = kyl1, jbf4669
    p1g03 = cl4730, spo1
    p1g04 = dbryant, kkm1
    p1g05 = enc1, jcr2
    p1g06 = nbh1, clm1
    p1g07 = tc3, xz2
    p1g08 = gf1, hkl4487
    p1g09 = mjr1, jtb5020
    p1g10 = ces2, bobbyw

Links

Further reading on text-based adventure games, interactive fiction, etc. to help get your creative juices flowing.